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Responsibilities:

 -Define, design and manage key game features that further the overall strategic vision of the product. As a key member of the team, the Director of Product must work with creative and studio leadership to ensure the fun of the game, while maximizing acquisition, engagement, and monetization.

-Interface with creative, business and technical operations to make sure that product requirements incorporate inputs from various stakeholders

-Define and track key game KPIs to ensure business goals are realized. Own both top-down and bottom-up models that inform product roadmap and mitigate risk

-Serve as an expert on leveraging mobile and social platform channels to maximize engagement and viral distribution

-Define and implement metrics hooks and tracking tools for the product and use the data to drive intelligent decisions for feature optimization or future feature development.

-Develop and implement game health review cycles that carefully consider internal and external feedback as well as key product metrics to continually improve the product.

-Lead economy design, testing and tuning from concept through live service phase.

-Track performance on a daily basis and adjust designs / plans accordingly.

-Track and develop expert level understanding of the mobile gaming industry, including developing ability to qualitatively and quantitatively teardown mobile games.

-Coordinate closely with marketing, creative, and franchise teams to promote titles both in-game and externally to optimize growth and ROI.


Required Skills/Personal Requirements: 

-Owned product management for several successful web or mobile consumer facing products and delivered a few products through the entire product life cycle.

-Strong analytical skills and experience with rigorous approach to building products that leverages both qualitative and quantitative insights to drive product design

-Past experience with structured, hypothesis driven product improvements, rigorous metrics analysis, consumer insights and design experimentation

-Expert on free-to-play business model.

-Passion for games and strong player empathy. Ability to critically evaluate design, art and economy that influence player behavior.

-Ability to conduct competitive analysis at industry, genre or game level to inform product

-Solid collaboration/interfacing skills to work with design, production and technical stakeholders to identify product levers that help achieve business goals and increase long-term player value. 

-Understanding and experience with a wide range of business models, monetization mechanics, modeling and economy analysis

-Experience with Multivariate testing in web or mobile products.

-Strong communication and writing skills, with experience communicating both creative and technical feedback.

-Worked in a fast paced AGILE development environment.

-Self-motivated team player that brings excitement and enthusiasm to work each day

-Excellent presentation skills.

-Stellar creativity and problem solving skills

-Avid social / mobile gamer.


Minimum Qualifications 

-BS/BA degree, ideally in quantitative discipline.

-7+ years of experience in product management in consumer web or social media, and/or experience in a top ranked management consulting firm. 

-3+ years as a Product Manager, Producer or Systems Designer in games industry is highly desired.

-1+ year of experience in game live services or running software as a service.


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