JOB OPENING
채용정보 검색
외국계 게임개발업체 모바일사업부 Director/Producer
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2015-03-25 |
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|---|---|---|---|
· 포지션 | |
| 회사소개 | 일렉트로닉 아츠(EA)의 개발 스튜디오, 피파온라인 시리즈 등을 개발 |
| 직급/직책 | 부장-임원/파트장(director) |
| 담당업무 | 모바일 게임 사업 총괄 / 프로듀싱 |
| 근무지 | 서울 강남구 |
| 처우조건 | 업계 상위 |
| · 자격요건 | |
| 학력 | 대졸이상 |
| 경력 | 해당경력 12년 이상 / 8년 이상 |
| 연령 | 30대 후반 - 40 초반, 경력이 좋으면 40 중반 가능 |
| 특기사항 | 엔지니어 출신 우대, 영어 필수 |
Responsibilities:
-Define, design and manage key game features that further the overall strategic vision of the product. As a key member of the team, the Director of Product must work with creative and studio leadership to ensure the fun of the game, while maximizing acquisition, engagement, and monetization.
-Interface with creative, business and technical operations to make sure that product requirements incorporate inputs from various stakeholders
-Define and track key game KPIs to ensure business goals are realized. Own both top-down and bottom-up models that inform product roadmap and mitigate risk
-Serve as an expert on leveraging mobile and social platform channels to maximize engagement and viral distribution
-Define and implement metrics hooks and tracking tools for the product and use the data to drive intelligent decisions for feature optimization or future feature development.
-Develop and implement game health review cycles that carefully consider internal and external feedback as well as key product metrics to continually improve the product.
-Lead economy design, testing and tuning from concept through live service phase.
-Track performance on a daily basis and adjust designs / plans accordingly.
-Track and develop expert level understanding of the mobile gaming industry, including developing ability to qualitatively and quantitatively teardown mobile games.
-Coordinate closely with marketing, creative, and franchise teams to promote titles both in-game and externally to optimize growth and ROI.
Required Skills/Personal Requirements:
-Owned product management for several successful web or mobile consumer facing products and delivered a few products through the entire product life cycle.
-Strong analytical skills and experience with rigorous approach to building products that leverages both qualitative and quantitative insights to drive product design
-Past experience with structured, hypothesis driven product improvements, rigorous metrics analysis, consumer insights and design experimentation
-Expert on free-to-play business model.
-Passion for games and strong player empathy. Ability to critically evaluate design, art and economy that influence player behavior.
-Ability to conduct competitive analysis at industry, genre or game level to inform product
-Solid collaboration/interfacing skills to work with design, production and technical stakeholders to identify product levers that help achieve business goals and increase long-term player value.
-Understanding and experience with a wide range of business models, monetization mechanics, modeling and economy analysis
-Experience with Multivariate testing in web or mobile products.
-Strong communication and writing skills, with experience communicating both creative and technical feedback.
-Worked in a fast paced AGILE development environment.
-Self-motivated team player that brings excitement and enthusiasm to work each day
-Excellent presentation skills.
-Stellar creativity and problem solving skills
-Avid social / mobile gamer.
Minimum Qualifications
-BS/BA degree, ideally in quantitative discipline.
-7+ years of experience in product management in consumer web or social media, and/or experience in a top ranked management consulting firm.
-3+ years as a Product Manager, Producer or Systems Designer in games industry is highly desired.
-1+ year of experience in game live services or running software as a service.
제출서류
국/영문 이력서
국/영문 자기소개서
| · 접수방법 | |
| 마감일 | 마감 |
|---|---|
| 전형절차 | 서류전형/면접 |
| 제출서류 | 국/영문이력서(구체적인 경력기술 포함) |












